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Week 8 - João Sanches
July 01, 2022
by
Paclone
1
Hi, there! This is probably the last blog post I'll do about Cosmic Delivery, as the semester is almost over. This week, we had MOJO and collected over 20 people played and answered our google forms,...
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Week 8 - Bernardo Mota
July 01, 2022
by
NotFrancisco
This was we did the MOJO! Lots of people tested the game. Feedback was mostly positive. We received some information concerning some aspects which could be improved, including: Making the second level...
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Week 8 - Annika Gerigoorian
July 01, 2022
by
Annika Gerigoorian
Hi, This week, the group participated in the MOJO and we presented our game prototype. We recevied a lot of feedback which will be useful for the final report and in the future. I have started to writ...
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Week 8 - Maha Kloub
July 01, 2022
by
Maha Kloub
Hi, During this week we participated in the MOJO event where we exhibited our game prototype and let people test it. We received really good feedback and were also able to carry out the playtesting pl...
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Week 7 - Bernardo Mota
June 24, 2022
by
NotFrancisco
Hi! With the help of a file, variables can be stored persistently. This was useful for implementing a counter for the number of deaths. The game can now be restarted. The game can be paused, and a bug...
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Week 7 - João Sanches
June 24, 2022
by
Paclone
1
Hello there, This week, I focused mainly on the the game itself and on the playtesting questions. Game - Fixed a bug where the whormhole mechanic would teleport the player to different locations depen...
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Week 7 - Maha Kloub
June 24, 2022
by
Maha Kloub
Hi, This week we have continued working with the levels of our game as well as planned for the upcoming playtesting and MOJO. Me and Annika has in particular worked with the first level of the game. I...
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Week 7 - Annika Gerigoorian
June 24, 2022
by
Annika Gerigoorian
Hi, This week, the group had a meeting where we discussed for the MOJO and we also wrote in the playtesting document. I created a Google Form for the MOJO and have also continued with the design for l...
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Week 6 - Maha Kloub
June 17, 2022
by
Maha Kloub
Hi, During this week I worked with adding new content to the Design Document as well as the Development Plan. In the design document I mainly focused on the Game Presentation aspects, such as the repr...
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Week 6 - Annika Gerigoorian
June 17, 2022
by
Annika Gerigoorian
Hi, This week I have continued to work with my part on the design document and also checked through both the design document and development plan to see if there is something missing or should be adde...
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Week 6 - João Sanches
June 16, 2022
by
Paclone
Hi again! This week i mainly did two things: Developed a second prototype level to the game Restructured the design document based on the teacher feedback Level: Inspired by the wormhole mechanic Bern...
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Week 5 - Bernardo Mota
June 16, 2022
by
NotFrancisco
I had COVID and was unable to work this week...
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Week 5 - Annika Gerigoorian
June 10, 2022
by
Annika Gerigoorian
Hello, This week the group had a meeting to discuss how to divide the work. During the meeting we divided the work for the design document and also discussed how we wanted to progress with our game an...
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Week 5 - Bernardo Mota
June 10, 2022
by
NotFrancisco
Other weeks have had more progress on the development of this game. I haven't really done anything since the last update. But this weekend I'll start modifying the game design document with feedback g...
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Week 5 - Maha Kloub
June 10, 2022
by
Maha Kloub
We started off this week with a meeting where we went through the upcoming work and discussed how we want to develop our game further. Regarding the new additions to the design document we divided the...
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Week 5 - João Sanches
June 09, 2022
by
Paclone
Hello again! In this week 5, I confess I wasn't as productive as the last week (due to in part not having a delivery this week + having other courses projects to focus on): Design document: We did a g...
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Week 4 - Bernardo Mota
June 03, 2022
by
NotFrancisco
In the previous week, we developed a game design document. Based on that, we decided that each of us should develop a prototype, to explore some concepts and mechanics for the game so that we could se...
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Week 4 - João Sanches
June 03, 2022
by
Paclone
Hi, again! In this second week, i mainly did 3 things: I developed my first prototype of the game. I developed 2 storyboards I helped a bit in the peer feedback review First protoype I developed a pro...
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Week 4 - Maha Kloub
June 02, 2022
by
Maha Kloub
Hi, Since last week I have been working on one of the storyboards that we decided to create. Everyone in the group was given one scenario to sketch. I sketched a storyboard based on a dark long-term s...
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Week 4 - Annika Gerigoorian
June 02, 2022
by
Annika Gerigoorian
Hi, This week I worked on my prototype which I created by using GameMaker. I also did a storyboard where I sketched a positive short-term scenario. For the feedback report, the group decided to divide...
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Week 3 - João Sanches
May 26, 2022
by
Paclone
Hi, This is my first weekly post about CosmicDelivery, a game my team and I will be developing in the Game Development Methodology course. In this week, we developed a design document about our game,...
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Week 3 - Maha Kloub
May 26, 2022
by
Maha Kloub
#Weekly post
Hi, This is my first blog-post for the game development methodology course. During this week we have basically set up the basics for the upcoming project. We had several meetings to discuss the conten...
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Week 3 - Annika Gerigoorian
May 26, 2022
by
Annika Gerigoorian
#Weekly post
Hi, This week, the group worked on the design document and the development plan. The group has during the meetings discussed and worked togheter to make sure that everyone is statisfied with the desig...
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Week 3 - Bernardo Mota
May 25, 2022
by
NotFrancisco
1
Hello! This is my first blog post on itch.io. So, we first started developing this game by brainstorming some ideas for a backstory and a possible type of game and some game mechanics we could include...
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